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EA Sports has put out a massive blog post on its site about the updates to franchise mode that will be coming in Madden 12. It seems as though a lot of requests made by players will be answered this year and be implemented. Be sure to read the whole thing, because it's really meaty.

The biggest change, according to EA Sports, is the volatile change in ratings from week to week. While regular updates do that -- players' overall rating go up or down an average of 1 to 2 points -- franchise mode will have even bigger swings, sometimes 10 to 20 points.

Here's more from Josh Looman at EA Sports:
I play every sports game on the market and I’ve always been frustrated by the fact that when I play a career or season mode, every game I play feels exactly the same. The players always play exactly like their ratings and there’s no such thing as having a good or bad day. It’s the one thing that has always ruined the immersion factor for me.

In the NFL, when you go to a game or turn on the TV, you never know what’s going to happen. Is Michael Vick going to have the game of his life or struggle the entire game? We don’t know…and that’s why we love sports. They’re unpredictable.

In Franchise mode this year, we’ve captured that unpredictable feeling and it makes each game feel different every time you start it.

Here’s how it works…

Each week, every player’s ratings will be different from the week before and will vary based on specific traits tied to our all-new Dynamic Player Performance feature, which we’ll discuss at E3.

Think of it in the old adage of “Any Given Sunday” – there are a multitude of factors that impact how a player performs each week, and this is now replicated in Franchise mode.

If a player is inconsistent, you could see pretty significant rating swings from week-to-week.