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Earlier today, the guys at EA Sports put out the first blog pertaining to NCAA Football 11. They didn't spill any details on what they're going to have in the game; instead, it's just an overview of what they hope will be an improved product from last year's title.
Hearing from a lot of tournament players about the game, they said it came down to the repeated execution of a couple money-maker plays that really took away from the game's experience. I think there's a lot of us hoping for a turnaround similar to Madden 09 to 10.
Here's part of the blog entry EA Sports put up, from Roy:
I joined the NCAA Football team last summer once "10" was out the door. As the Executive Producer for the game, I'm completely dedicated to the NCAA Football franchise. And it's been a great experience working with a very talented Tiburon Studio team putting together this year's product. Before officially taking the helm I had a number of weeks to prepare and transition from my old gig. The previous NCAA Football 10 team was still wrapping things up so it gave me time to do a lot of research. I spoke to everyone on the team, reviewed our metrics, read the game reviews, forums posts, blogs, the love letters, the hate mail, and even watched a few poignant YouTube videos created by our most passionate fans. And while it's clear we did get a lot of things right, we also recognize we have some work to do to take this game from good to great.
So I'm using my first blog opportunity to set the stage for what you're going to be hearing about over the coming weeks and months as we roll towards launch this July. No major announcements here, but I did want to outline our approach to NCAA Football 11. It comes down to three key elements:
- Core Experience
- Authenticity
- Innovation
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