Oats is hoping the same thing can happen for Genesis 2. Check the video following the jump ...
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Well, Fei isn't about using and connecting EX a lot. EX rekka is more of a frame trap or just to get in closer. Mago did more FADC's than Daigo though, lol. Hint: Yun doesn't need to FADC but his EX moves are more useful in the Fei match (ex throw, ex dragon kicks). Did Mago even connect a EX command grab? In that matchup alone, both characters rarely need to use EX meter. Yun uses it only to escape pressure or gain ground and the same for Fei. Normally Yun saves for genei-jin while Fei only uses meter for FADC combos. Those stats alone tells us how the matchup is played haha.Unfortunately, I don't track the exact move done with EX, only if it was a hit (C), blocked (B) or empty (E, no damage). If someone connects on a super, it's four EX connected (4C), and if one of the twins gets a hit after activating Seiei Enbu or Genei Jin, it's four EX connected as well. So with that in mind, let's look at the progression of the match and see how exactly Daigo did get this advantage.
1-1
Mago: Connected FADC (B and E)
Daigo: None
Winner: Mago
1-2
Mago: Blocked FADC (B and 2E)
Daigo: Genei-jin connected (4C)
Winner: Daigo
1-3
Mago: None
Daigo: Blocked FADC (B and E), Blocked FADC (B and E), EX Connected (C)
Winner: Daigo
2-1
Mago: Blocked FADC (B and E)
Daigo: None
Winner: Mago
2-2
Mago: Blocked FADC (B and E), EX Connected (C)
Daigo: None
Winner: Mago
3-1
Mago: None
Daigo: Connected (C)
Winner: Daigo
3-2
Mago: Connected FADC (C and E)
Daigo: Genei-jin connected (4C)
Winner: Daigo
4-1
Mago: Blocked FADC (B and E)
Daigo: Blocked FADC (B and E)
Winner: Daigo
4-2
Mago: Empty
Daigo: Genei-jin connected (4C)
Winner: Daigo
Rewilson is right on. Looking at the numbers again, if you take away the three Genei-Jin supers that did damage, then Daigo only did one EX move that connected. I'm sure that Daigo was saving his EX meter for Genei-Jin, much like how a Dhalsim player saves up for Yoga Flame super.
Another note, Daigo won every round in which he had an EX connection; he was 4 for 4 in those situations. no comments
At CEO 2011, there was a big statistical anomaly, and it involved the first-hit win percentage in the top four. For ReveLAtions, Daigo Umehara dominated Mago in one category.
And yes, I rant about what was most important in the Marvel vs. Capcom 3 title match at CEO 2011. I'm sure I'm wrong, so go ahead and tell me in the comments.
Also, if you want to check out the SSF4 stats from the two tournaments, they're available on the Fighting Game Stats database.
Today's podcast is below.
The Stats Series - 6/13/2011 no comments
And yes, Japan claims another major championship on American soil. I asked people on Twitter to post headlines of Tokido's win if it were to be in a newspaper. Here are some ...
@binkley - JWongg Can't Control It; TTC Tokido wins CEO 2011
@Robertmto - Phoenix, Tokizona
@Robertmto - Phoenix Rises, Japan Soars
@bomberedx2 - MURDERFACE - "Stay Free USA"
@dancegrenade - Murder Face Murders The Face of Marvel
Junior F. on Facebook - Japan Says, "USA YOU'RE FREE"
Rob T. on Facebook - On Notice: USA Lost Its Edge(?)
= = =
If you have any, post it in the comments. no comments
Video follows the jump ...
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Team Spooky, led by Victor "Spooky" Fontanez, has broadcasted the majority of the circuit events this year. They did not broadcast Evolution 2010 but did run the Salty Suite, which included the famed Salty Runback match between Arturo Sanchez and Daigo Umehara.
IPLAYWINNER is led by Neidel Crisan, and they will be broadcasting next week's NorCal Regionals 9.
More info about Evolution 2011 can be found on the tournament's main site. no comments
The announcement was made Saturday night during the ReveLAtions tournament in Los Angeles. Latif is currently in attendance competing.
Latif is a multiple-time winner in the Peaceful Jay tournament series - he won the second Salty Conflict Online Tournament - and was once a member of Team Peaceful Jay (PJS). However, he announced this morning he was leaving, and the Peaceful Jay staff said he was moving on to "bigger and better things."
His signing is the third player movement in the last 24 hours; Japanese player Mago has joined Team MadCatz, and Carl "Perfect Legend" White is with Dominion Method Gaming. no comments
White, well known for competing in Dead or Alive tournaments and more recently Mortal Kombat 9, will join a staff of 11 players in Super Street Fighter IV and two in Tekken 6. It's the team's first signing since Brandon "Dr. Chaos" Ellerbee was released by the team last month.
He is scheduled to compete at CEO 2011, an Evolution 2011 circuit event, this weekend. no comments

When the 2007-08 NFL season began, the Madden community was ready to get into action, and that meant going to all of the Madden Challenges, preparing for the next Players Bowl or studying up for the upcoming Mid-Atlantic major events. This was my first full season covering it on Get Your Tournament, and I don't even think I was ready for the surprise.
Actually, it probably wasn't a surprise to see everyone use one of two teams. The game at the time was built to where imbalances were noticeable. It's not like what it was in Madden 11 or what it's going to be in Madden 12.
I tried to block out all of the negativity surrounding the lopsidedness. So what if everyone was using only two of 32 teams? It was about the players and how THEY played. And then I started doing research of tournaments back in the day just before I got into the scene. It was all Atlanta Falcons. Sure, you'd get the occasional Jacksonville Jaguars user, but he'd get blown out by the second quarter.
One team dominating every Madden tournament season is nothing to shrug shoulders about. But in the 2007-08 season, it was two teams. You had to use either the New England Patriots or San Diego Chargers to even give yourself a chance to win. And the strangest part was, neither was a counter to the other.
So when Super Smash Bros. Brawl came out a year later, I didn't understand why people were so up in arms about Meta Knight being the best. OK, so what if he was the best and so what if everyone used him? I was used to this in another tournament scene. Apparently, I was in the minority, and for the next couple of years, there were talks of banning him from tournaments (he's still not, if you're wondering).
Now we're getting it again. The twins in Super Street Fighter IV Arcade Edition are good. They're not just good, they're really good. Like they-took-their-talents-to-Arcade-Edition-and-only-self-stupidity-can-stop-them-from-dominating good. This is the fear of most tournament players, that all we will see is Yun or Yang win every major championship. That could be true.
Maybe this is just a tendency we have as competitors. It can happen in any competitive realm where we see something initially and say "Holy shit, we have no chance" (examples are the 2010 Philadelphia Phillies, Alexander Karelin and Chong Li).
Then we realize that we can either join the army and be the best user of the over-used character, or play some "A tier that seems F tier" character and try to beat the army of top-tier users. This is where a motivational speaker would come in and challenge you to find your inner beast and pick that below-average character. That person would give you a glass of two raw eggs, yell in your ear, make you punch a slab of tri-tip, and give you that extra drive to rise above all.
Let's just say, if that message was sent in Madden or Brawl, barely anyone listened. So I don't expect it to be either with Super Street Fighter IV: Arcade Edition. The twins will dominate and will win every major tournament because nobody wants to motivate themselves to break through the army, and then we will all bitch that there's no variety. Oh well.
Funny thing is, I have met a couple Madden players over the years that have intentionally not picked the best team. At Mega Bowl 5 in 2007, JRhodes went with the Dallas Cowboys, which were good but not great like they would eventually be in the next 2 years. He said his gameplan was to not pick the Atlanta Falcons and instead, find a team that can hold them down.
At the initial tournament in the 2008 Madden Challenge, Young Nephew won using the Minnesota Vikings. Not only that, he dominated. That was a weird pick, but I understood it seeing as though they had Adrian Peterson, so you basically could just run up the middle and control the clock (a harbinger of things to come that season).
When we talked about why he used the Vikings, he assured me that they weren't the best team in the game, but that he used it because he knew how to beat the best team in the game, the Cowboys. So why not pick the best?
"I want to challenge myself." no comments
Players that make the top eight at any Tekken 6 tournament starting with this weekend's CEO 2011 will earn seeding points, preventing them from facing off against other high-profile competitors early in the World Finals this July.
Already, Super Street Fighter IV and Marvel vs. Capcom 3 have seeding points. no comments





